abstract class Work{
abstract void temp(int j);
}
class Mode extends Work{
@Override
void temp(int i) {
if(i<23){
System.out.println("Cold Mode");
}else{
System.out.println("Hot Mode");
}
}
}
public class aircon{
public static void main(String args[]){
String ques = "";
int temp = 26;
Work wk = new Mode();
ques = JOptionPane.showInputDialog("온도를 입력하세요");
temp = Integer.parseInt(ques);
wk.temp(temp);
}
}
}
8.1.1.1 abstract Classes
An abstract class is a class that is incomplete, or to be considered incomplete.
Normal classes may have abstract methods (§8.4.3.1, §9.4), that is methods
that are declared but not yet implemented, only if they are abstract classes.
If a normal class that is not abstract contains an abstract method, then a compile-
time error occurs.
Enum types (§8.9) must not be declared abstract; doing so will result in a
compile-time error. It is a compile-time error for an enum type E to have an
abstract method m as a member unless E has one or more enum constants, and all
of E’s enum constants have class bodies that provide concrete implementations of
m. It is a compile-time error for the class body of an enum constant to declare an
abstract method.
A class C has abstract methods if any of the following is true:
• C explicitly contains a declaration of an abstract method (§8.4.3).
• Any of C’s superclasses has an abstract method and C neither declares nor
inherits a method that implements (§8.4.8.1) it.
• A direct superinterface (§8.1.5) of C declares or inherits a method (which is
therefore necessarily abstract) and C neither declares nor inherits a method
that implements it.
In the example:
abstract class Point {
int x = 1, y = 1;
void move(int dx, int dy) {
x += dx;
y += dy;
alert();
}
abstract void alert();
}
abstract class ColoredPoint extends Point {
int color;
}
class SimplePoint extends Point {
void alert() { }
}
a class Point is declared that must be declared abstract, because it contains a
declaration of an abstract method named alert. The subclass of Point named
ColoredPoint inherits the abstract method alert, so it must also be declared
abstract. On the other hand, the subclass of Point named SimplePoint provides
an implementation of alert, so it need not be abstract.
A compile-time error occurs if an attempt is made to create an instance of an
abstract class using a class instance creation expression (§15.9).
Thus, continuing the example just shown, the statement:
Point p = new Point();
would result in a compile-time error; the class Point cannot be instantiated
because it is abstract. However, a Point variable could correctly be initialized
with a reference to any subclass of Point, and the class SimplePoint is not
abstract, so the statement:
Point p = new SimplePoint();
would be correct.
A subclass of an abstract class that is not itself abstract may be instantiated,
resulting in the execution of a constructor for the abstract class and, therefore,
the execution of the field initializers for instance variables of that class. Thus,
in the example just given, instantiation of a SimplePoint causes the default constructor
and field initializers for x and y of Point to be executed.
It is a compile-time error to declare an abstract class type such that it is not
possible to create a subclass that implements all of its abstract methods. This
situation can occur if the class would have as members two abstract methods
that have the same method signature (§8.4.2) but incompatible return types.
As an example, the declarations:
interface Colorable { void setColor(int color); }
abstract class Colored implements Colorable {
abstract int setColor(int color);
}
result in a compile-time error: it would be impossible for any subclass of class
Colored to provide an implementation of a method named setColor, taking one
argument of type int, that can satisfy both abstract method specifications,
because the one in interface Colorable requires the same method to return no
value, while the one in class Colored requires the same method to return a value
of type int (§8.4).
A class type should be declared abstract only if the intent is that subclasses
can be created to complete the implementation. If the intent is simply to prevent
instantiation of a class, the proper way to express this is to declare a constructor
(§8.8.10) of no arguments, make it private, never invoke it, and declare no other
constructors. A class of this form usually contains class methods and variables.
The class Math is an example of a class that cannot be instantiated; its declaration
looks like this:
public final class Math {
private Math() { } // never instantiate this class
. . . declarations of class variables and methods . . .
}